Mar 23, 2024
A generally good game, but gets repetitive quickly.If you're not really familiar with strategic games you'll struggle a little for the first hours. The game doesn't really guide you, but there's a glossary with almost every info. Some critical mechanics are hidden like bleeding and blight stacking, without a real explanation.The pacing is really slow: after 12 hrs I managed to beat just 4 bosses. I saw from the journal that many of them are repeated. Apart from that, the characters walk slowly in dungeon corridors and that's annoying after a while. Combat animations could be faster too.The stress mechanic is interesting, it forces you to rotate through your roster, but it feels kinda tedious after a while.I don't see myself going through 60+hrs to beat everything in this game, cause there's simply too much repetitiveness, but the core mechanics are good.I don't particularly love the art style, but it has his own character.The audio is fine per se, but completely fails to enhance the experience.In dungeons, there are too much sounds in the background that don't really create any atmosphere. Same goes for music, not really memorable and not much pathos in it. Really a shame for a game that really needs to rely on immersive/meditative setting.
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