This is a ranking page for the hero Mia - Summer Slice from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Hoshidan Summer Mia.
Heroes With the Same Name | |
---|---|
Mia | Halloween Mia |
Summer Mia | Young Mia |
Hoshidan Summer Mia |
List of Contents
- Rating and Basic Information
- Best IVs
- Best Builds
- Stats
- Roles, Strengths, and Weaknesses
- Should you Unlock Potential?
- List of Skills
- Community Feedback
- How to Obtain / Illustrations / Voice Actor / Quotes
- Related Guides
Special Heroes - Timidity Trials Featured Heroes | |||
---|---|---|---|
Hoshidan Summer Nephenee [9.5/10] | Hoshidan Summer Lucia [9.5/10] | Hoshidan Summer Mia [9.5/10] | Hoshidan Summer Leo [8.5/10] |
Hoshidan Summer Mia Rating and Basic Information
Overall Rating | 9.5/10 |
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Reroll Ranking (excluding Inherit Skill) | A (▶Reroll Ranking) |
Ranking (including Inherit Skill) | S (▶FEH Tier List) |
Mia - Summer Slice: Basic Information
Color / Weapon Type / Move Type | Green/Axe/Flying |
---|---|
Rarity | 5 Star |
What Kind of Character Are They? | ・Weapon skill grants Canto, bonus stats, an Iote's Shield effect, Null Guard, damage reduction piercing, true damage, and true damage reduction. |
Hoshidan Summer Mia Skills at 5★
Summertime Axe Enables 【Canto (Rem. +1)】. Accelerates Special trigger (cooldown count-1). Grants Atk/Spd/Def/Res+5. At start of turn, if unit's HP ≥ 25%, grants Spd/Def/Res+6, "neutralizes 'effective against flying' bonuses," and "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% during combat (excluding area-of-effect Specials)" to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 15% of unit's Spd at start of combat, neutralizes effects that inflict "Special cooldown charge -X" on unit, unit deals +X x 5 damage (max 30; excluding area-of-effect Specials), and reduces damage from foe's attacks by X x 3 during combat (max 18; excluding area-of-effect Specials), and also, when foe's attack triggers foe's Special, reduces damage further by X x 3 (max 18; excluding area-of-effect Specials; X = number of 【Bonus】 effects active on unit and foe, excluding stat bonuses). At start of combat, if unit's HP ≥ 25%, restores 7 HP to unit after combat. |
Luna Treats foe's Def/Res as if reduced by 50% during combat. |
Spd/Def Prime 4 |
Pegasus Rift If unit's Spd + Res ≥ foe's Spd + Res - 10 (excluding effects from 【Phantom】), unit deals +X damage (excluding when dealing damage with an area-of-effect Special) and reduces damage from foe's first attack by X during combat (X - unit's Res at start of combat - 30; min 0, max 10; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and increases the Spd difference necessary for foe to make a follow-up attack by 20 during combat (Spd must be ≥ 25 to make a follow-up attack; stacks with similar skills). |
A/S Rein Snap |
Hoshidan Summer Mia Best IVs
Recommended IVs
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (16) | ★★★☆☆ | |
Atk (9) | ★★★★☆ | |
Spd (17) | ★★★★★ | |
Def (5) | ★★☆☆☆ | |
Res (7) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
+Spd / -Def
The best IVs for Hoshidan Summer Mia are +Spd and -Def. Mia's Spd is the highest in the game at base 47, boosted to 52 with Summertime Axe, and 56 with a superboon. Utilizing Mia's high Spd to outspeed her foes and create her own follow-up attacks while preventing her foe's follow-up attacks is the ideal setup.
Mia's Def is just average at base 27, raised to 32 with with Summertime Axe. Her Res is better, sitting at 40 with with Summertime Axe. Thus, we opt for taking a Def bane as her 40 Res can be used to absorb a magical attack if necessary.
+Spd for a +10 merge
We recommend +Spd when merging Hoshidan Summer Mia up to 10. She is the fastest unit in the game (as of the time of her release) and she should take advantage of her Spd stat as a result.
Hoshidan Summer Mia Best Builds
Premium Offensive Hoshidan Summer Mia
HOT | |
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: Summertime Axe : Reposition : Luna : - | : Atk/Spd Prime 4 : Aerial Maneuvers : S/D Rein Snap : Blade Session 3 : Atk Oath Echo |
How to Use, Explanation
This build uses premium skills to have Mia excel offensively. Atk/Spd Prime and S/D Rein Snap are upgrades over Spd/Def Prime and A/S Rein Snap respectively for offensive purposes, while Aerial Maneuvers provides mobility and easier combat. Atk Oath Echo adds a Bonus effect to improve Summertime Axe's performance.
mixed Phase / Budget Hoshidan Summer Mia
: Summertime Axe : Reposition : Luna : - | : Spd/Def Prime 4 : Pegasus Rift : A/S Rein Snap : Atk/Spd Rein 3 : - |
How to Use, Explanation
Hoshidan Summer Mia's base kit works well right out of the box as a mixed phase unit.
Source Heroes for All Skills
Hoshidan Summer Mia Stats
Stat Rankings
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
189 | ||
HP | 38 | Rank: 844/1135 |
Atk | 42 | Rank: 248/1135 |
Spd | 47 | Rank: 3/1135 |
Def | 27 | Rank: 619/1135 |
Res | 35 | Rank: 180/1135 |
Stat Values
Lv 40+10 Stats (5★)
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 43 | 68 | 57 | 36 | 44 | 248 | Lv.40 +10 | 43 | 47 | 52 | 31 | 39 | 212 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 45 | 46 | 51 | 31 | 39 | 212 |
+Atk Lv.40 +10 | 42 | 49 | 51 | 31 | 39 | 212 |
+Spd Lv.40 +10 | 42 | 46 | 55 | 31 | 39 | 213 |
+Def Lv.40 +10 | 42 | 46 | 51 | 34 | 39 | 212 |
+Res Lv.40 +10 | 42 | 46 | 51 | 31 | 42 | 212 |
Stats at Lv 40
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 38 | 63 | 52 | 32 | 40 | 225 |
5★ Lv.40 | 38 | 42 | 47 | 27 | 35 | 189 |
Initial Stats (with Skills)
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 16 | 30 | 22 | 10 | 12 | 90 |
Stat Comparison of Similar Heroes
Hero | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
Halloween Anna | 40 | 44 | 47 | 31 | 27 | 189 |
Rosado | 40 | 43 | 46 | 44 | 16 | 189 |
Hoshidan Summer Mia | 38 | 42 | 47 | 27 | 35 | 189 |
Ninja Cherche | 43 | 44 | 20 | 44 | 32 | 183 |
Thórr | 40 | 44 | 19 | 41 | 34 | 178 |
Spring Maria | 35 | 37 | 40 | 40 | 25 | 177 |
Jill | 40 | 39 | 40 | 36 | 17 | 172 |
Fallen Morgan (F) | 40 | 39 | 17 | 41 | 35 | 172 |
Bridal Catria | 40 | 40 | 41 | 28 | 23 | 172 |
Spring Fir | 39 | 35 | 41 | 28 | 24 | 167 |
Hel | 40 | 38 | 41 | 30 | 18 | 167 |
Note: Stats bonuses from skills are not taken into account.
Hoshidan Summer Mia Roles, Strengths, and Weaknesses
Hoshidan Summer Mia Roles
Mia - Summer Slice Roles | |||
---|---|---|---|
Close-Physical | Ranged-Physical | Close-Magic | Ranged-Magic |
Physical Wall | Magic Wall | Effective Weapon | Movement Assist |
Exclusive Skill | All-Range Counter | Recovery | Refresher |
Legendary | Mythic | Duo / Harmonized | Resplendent |
Hoshidan Summer Mia is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
Hoshidan Summer Mia Strengths
Summertime Axe is loaded with multiple effects
Hoshidan Summer Mia's Summertime Axe has multiple different effects that aid her both offensively and defensively.
Below is a summary of these effects:
Condition(s) | Effect |
---|---|
Always | Enables 【Canto (Rem. +1)】. |
Always | Accelerates Special trigger (cooldown count-1). |
Always | Grants Atk/Spd/Def/Res+5. |
Mia's HP ≥ 25% at start of turn | Grants a visible Spd/Def/Res+6 bonus to Mia for 1 turn. |
Mia's HP ≥ 25% at start of turn | Grants the "neutralizes 'effective against flying' bonuses" status effect to Mia for 1 turn. |
Mia's HP ≥ 25% at start of turn | Grants the "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% during combat (excluding area-of-effect Specials)" status effect to Mia for 1 turn. |
Mia's HP ≥ 25% at start of combat | Grants bonus to Mia's Atk/Spd/Def/Res during combat = 15% of Mia's Spd. |
Mia's HP ≥ 25% at start of combat | Neutralizes effects that inflict "Special cooldown charge -X" onto Mia. |
Mia's HP ≥ 25% at start of combat | Mia deals +X x 5 damage (max 30; excluding area-of-effect Specials).* |
Mia's HP ≥ 25% at start of combat | Reduces damage from foe's attacks by X x 3 during combat (max 18; excluding area-of-effect Specials).* |
Mia's HP ≥ 25% at start of combatFoe's attack triggers foe's Special | Reduces damage from foe's attack further by X x 3 (max 18; excluding area-of-effect Specials).* |
Mia's HP ≥ 25% at start of combat | Restores 7 HP to Mia after combat. |
*The number of 【Bonus】 effects active on Hoshidan Summer Mia and her foe, excluding stat bonuses, determines the value of X on the effects listed above.
Summertime Axe is a complete weapon that grants Hoshidan Summer Mia mobility, bulk, and damage all at once, making her a formidable unit on the battlefield as long as its effects trigger.
Hoshidan Summer Mia Weaknesses
Reliance on 【Bonus】 effects
Hoshidan Summer Mia is incredibly reliant on 【Bonus】 effects for both Summertime Axe and her default Spd/Def Prime 4.
There are ways to prevent Hoshidan Summer Mia from creating 【Bonus】 effects for herself through Summertime Axe's start-of-turn trigger or other sources. Among the most notable of these are Fallen Nergal's 【Essence Drain】 effect or Elimine's Staff of the Saint.
Without 【Bonus】 effects, Hoshidan Summer Mia loses a large chunk of her power and becomes significantly easier to defeat.
Weak to Bows
As a flying unit, Hoshidan Summer Mia takes 1.5x damage from bows and weapons effective on flying units. However, Summertime Axe neutralizes this weakness whenever she triggers its start-of-turn effects.
If Hoshidan Summer Mia is unable to trigger Summertime Axe due to the HP threshold or other external factors, ensure you keep her away from enemies wielding bows to protect her from heavy damage.
Heroes with Effective Skills
Should you Unlock Potential?
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Mia - Summer Slice Only Appears as a 5 Star Hero!
Mia - Summer Slice only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Mia - Summer Slice if a 4 Star version is released!
Unlock Potential Tier List
Hoshidan Summer Mia - List of Skills
Weapons
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
Iron Axe | 6 | 1 | No Effect | 5★ |
Steel Axe | 8 | 1 | No Effect | 5★ |
Silver Axe | 11 | 1 | No Effect | 5★ |
Summertime Axe | 16 | 1 | Enables 【Canto (Rem. +1)】. Accelerates Special trigger (cooldown count-1). Grants Atk/Spd/Def/Res+5. At start of turn, if unit's HP ≥ 25%, grants Spd/Def/Res+6, "neutralizes 'effective against flying' bonuses," and "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% during combat (excluding area-of-effect Specials)" to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 15% of unit's Spd at start of combat, neutralizes effects that inflict "Special cooldown charge -X" on unit, unit deals +X x 5 damage (max 30; excluding area-of-effect Specials), and reduces damage from foe's attacks by X x 3 during combat (max 18; excluding area-of-effect Specials), and also, when foe's attack triggers foe's Special, reduces damage further by X x 3 (max 18; excluding area-of-effect Specials; X = number of 【Bonus】 effects active on unit and foe, excluding stat bonuses). At start of combat, if unit's HP ≥ 25%, restores 7 HP to unit after combat. | 5★ |
Assists
This Hero has no Assist skills that can be learned.
Specials
Skill Name | Effect | Learned At |
---|---|---|
New Moon | (Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ |
Luna | (Cooldown Count = 3) Treats foe's Def/Res as if reduced by 50% during combat. | 5★ |
Passives
Skill Name | Effect | Learned At |
---|---|---|
Spd/Def Prime 1 | If 【Bonus】 is active on unit, grants Spd/Def+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 1; max 3). | 5★ |
Spd/Def Prime 2 | If 【Bonus】 is active on unit, grants Spd/Def+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 1; max 5). | 5★ |
Spd/Def Prime 3 | If 【Bonus】 is active on unit, grants Spd/Def+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 3; max 7). | 5★ |
Spd/Def Prime 4 | If 【Bonus】 is active on unit, grants Spd/Def+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 3; max 9), and also, if number of【Bonus】effects active on unit (excluding stat bonuses) ≥ 4, unit can counterattack regardless of foe's range during combat. | 5★ |
Pegasus Flight 1 | At start of combat, if unit's Spd ≥ foe's Spd-7, inflicts penalty on foe's Atk/Def during combat = 30% of difference between Res stats (unit’s Res minus foe’s Res) before combat. (Maximum penalty of -3.) | 5★ |
Pegasus Flight 2 | At start of combat, if unit's Spd ≥ foe's Spd-7, inflicts penalty on foe's Atk/Def during combat = 40% of difference between Res stats (unit’s Res minus foe’s Res) before combat. (Maximum penalty of -5.) | 5★ |
Pegasus Flight 3 | At start of combat, if unit's Spd ≥ foe's Spd-7, inflicts penalty on foes Atk/Def during combat = 50% of difference between Res stats (unit’s Res minus foe’s Res) before combat. (Maximum penalty of -7). | 5★ |
Pegasus Rift | Inflicts Atk/Spd-4 on foe during combat. If unit's Spd + Res ≥ foe's Spd + Res - 10 (excluding effects from 【Phantom】), unit deals +X damage (excluding when dealing damage with an area-of-effect Special) and reduces damage from foe's first attack by X during combat (X - unit's Res at start of combat - 30; min 0, max 10; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and increases the Spd difference necessary for foe to make a follow-up attack by 20 during combat (Spd must be ≥ 25 to make a follow-up attack; stacks with similar skills). | 5★ |
Atk/Spd Rein 1 | Inflicts Atk/Spd-2 on foes within 2 spaces during combat. | 5★ |
Atk/Spd Rein 2 | Inflicts Atk/Spd-3 on foes within 2 spaces during combat. | 5★ |
Atk/Spd Rein 3 | Inflicts Atk/Spd-4 on foes within 2 spaces during combat. | 5★ |
A/S Rein Snap | Inflicts Atk/Spd-4 on foes within 2 spaces of unit during combat. At start of turn, if unit is within 2 spaces of an armored ally or an infantry ally with Range = 1, grants "unit can move 1 extra space" to unit, infantry allies with Range = 1 within 2 spaces of unit, and armored allies within 2 spaces of unit. (That turn only; does not stack; effect triggers only if unit has no Sing or Dance skill.) | 5★ |
Hoshidan Summer Mia as a Source Hero
Value of Skills | ★★★★★ |
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Hoshidan Summer Mia has Spd/Def Prime 4, Pegasus Rift, and A/S Rein Snap as inheritance options.
These skills, while not the best, are all still useful and can find their way into some builds.
List of Source Heroes | The Best Fodder Units |
Community Feedback
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Top tier hero. Must summon. 3
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How to Get Hoshidan Summer Mia / Illustrations / Voice Actor / Quotes
How to Get Hoshidan Summer Mia
Obtained through a Special Summoning Event!
Hoshidan Summer Mia is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Event Name | Focus |
---|---|
Timidity TrialsSpecial Heroes Summon | Hoshidan Summer Mia Hoshidan Summer Lucia Hoshidan Summer Leo Hoshidan Summer Nephenee Ends:09/06/2024 |
Current Focuses and Which You Should Pull From
Voice Actor and Illustrator Information
Voice Actor (English) | Anne Yatco |
---|---|
Illustrator | kainown |
Appears In | Fire Emblem: Path of Radiance |
Illustration
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FEH: Related Guides
Special Heroes: Timidity Trials
Heroes from Special Heroes - Timidity Trials | |||
---|---|---|---|
Hoshidan Summer Nephenee [9.5/10] | Hoshidan Summer Lucia [9.5/10] | Hoshidan Summer Mia [9.5/10] | Hoshidan Summer Leo [8.5/10] |
See All Green Heroes
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All Types of Green Weapons
Close-Range | Ranged |
---|---|
Axe | Green Tome |
Green Breath | Green Dagger |
Green Beast | Green Bow |